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Hooved animals of all kinds are strong, fast animals, often with weapons on their heads.
Ungulates are medium monstrous humanoids with the option to gain some advantages of being larger.. They do not gain any abilities from the monstrous humanoid creature type.
One of your movement speeds that you possess increases by 5 feet. Ungulates are usually very large or very fast. Choose Greater Speed or Tremendous. You gain a +10 bonus to your land speed, and your climb speed if you have one. The total penalty to your movement speed from armor or encumbrance is reduced by 15, to a minimum of 0. You gain some of the advantages of a larger size. You occupy space as a large creature, and gain the modifiers to CMB and CMD of large creatures. If specific combat maneuvers have size constraints, you count as large for them. Other abilities that target creatures based on size (such as Grab or Swallow Whole) also treat you as large. This does not increase your reach, or the size of weapons you may wield. Choose a Gore or Hoof attacks. You gain a gore attack as a primary natural attack with your horns or antlers which deals 1d6 points of piercing damage (1d4 if small). You gain a pair of hooves on your feet that can be used as primary natural weapons, dealing 1d4 bludgeoning damage (1d3 if small). You can only use hooves to attack targets you are grappling, targets that are prone, or if you are at least 5 feet above the ground (attacking while either flying, leaping, or falling). Whenever you make an attack action or attack of opportunity with a single natural weapon, add 1-1/2 your Strength bonus to the damage dealt. This does not apply to bonus attacks made as part of any attack action. You gain a +4 origin bonus on Constitution checks and Fortitude saves to avoid fatigue, exhaustion, and nonlethal damage from running, forced marches, starvation, thirst, and hot or cold environments.Fleet Movement
Ungulate Form
Greater Speed
Tremendous
Natural Attacks
Gore
Hooves
Focused Mauler
Harsh Survivor